![]() The cutscenes are long and meandering, and it all leads up to an underwhelming final mission. The rest of the time, they're incarcerated in a prison cell, while Dominic Monaghan's creepy Nazi administrator tries his best to conceal Vanguard's almost complete lack of plot. Sadly, there are only two missions in which the squad actually work together. What initially seems like a different take on the Second World War turns out to be just another playable highlight reel of the conflict But the general rapport of the squad is engaging, while characters like Lucas the Australian saboteur, and Polina the Russian sniper, are given enough depth to make you vaguely care about them. The writing may be heavily splashed with patriotic pathos, and the fact the game uses quotes from its own characters for the death-screens is painfully pretentious. ![]() It's a shame because, for once, the characters are a likeable bunch. ![]() The campaign's broader issue, though, is it offers little opportunity to experience your spec-ops team as a team.
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